Mike ShepardTime Loops and the Modern SisyphusWhen does the dream I get to live become a waking nightmare? Can it be both things?16 min read·Dec 31, 2022----
Mike ShepardDead Space & Conflict — Part Three — Man and GodWhen we go looking for something mysterious, at the edge of our world, at the edge of our galaxy, what do we hope to find?13 min read·Dec 24, 2022----
Mike ShepardDead Space & Conflict — Part Two — Self and SocietyMore than the Necromorphs, or EarthGov, or Unitology, the one thing that stands most strongly against Isaac is Isaac himself.14 min read·Dec 17, 2022----
Mike ShepardDead Space and Conflict — Part One — Nature and Technology[Necromorphs] are not malicious, necessarily (no matter what vibes the shrieking and stabbing give off). They merely seek to exist.13 min read·Dec 10, 2022----
Mike ShepardWeird West and the Matryoshka[Weird West] shifted three more times throughout the game, going deeper and deeper with each shift, like a funky little Matryoshka doll.5 min read·Dec 3, 2022----
Mike ShepardThe Pathless — No One WayThe Pathless is as much a simple game as it is an experience; a challenge, as much as it is forgiving;…philosophical…as it is direct.6 min read·Nov 26, 2022----
Mike ShepardAnthologies and Epics[F]or someone with an attention span as terrible as I have, eight smaller stories wrapped around a larger journey would have stood out…7 min read·Nov 19, 2022----
Mike ShepardPerfect, Unexpected TranslationsWhen developers put all of those familiar elements at the forefront, it helped to soften the transition of new mechanics and new gameplay.8 min read·Nov 12, 2022----
Mike ShepardRetellings, Rereleases, and Old Stories MadeI felt like I was in the middle of something completely new, completely exciting, and truly unprecedented in video game storytelling so far.9 min read·Nov 5, 2022----